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Baldurs Gate 3 Wizard Cantrips Reddit

Wizard Cantrips: A Guide for New Players

What Are Cantrips?

In Baldur's Gate III, cantrips are low-level spells that can be cast an unlimited number of times. They are an essential part of any wizard's toolkit, and can be used for a variety of purposes, such as dealing damage, healing, or buffing allies.

Do Cantrips Improve as You Level?

No, cantrips do not improve as you level up. This means that the damage and other effects of your cantrips will remain the same throughout the game, regardless of your level.

Which Cantrips Can I Choose?

The cantrips that you can choose will depend on your class and subclass. All wizards have access to the following cantrips:

  • Firebolt
  • Ray of Frost
  • Mage Hand
  • Minor Illusion

In addition, some subclasses will grant you access to additional cantrips. For example, the Evocation wizard can learn the Shocking Grasp cantrip.

Which Cantrips Should I Choose?

The best cantrips to choose will depend on your playstyle and the composition of your party. However, some general tips include:

  • Firebolt is a good damage-dealing cantrip, especially against enemies that are weak to fire.
  • Ray of Frost is a good control cantrip, as it can slow enemies down.
  • Mage Hand is a versatile utility cantrip that can be used for a variety of purposes, such as retrieving items or opening doors.
  • Minor Illusion is a good cantrip for creating distractions or hiding from enemies.

Ultimately, the best way to learn which cantrips are right for you is to experiment with different options and see what works best for your playstyle.


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